253 pages
Published 2021
Read from October 29 to November 11
Rating: n/a
What do you mean this TTRPG rulebook was published half a decade ago? I remember when posts for its crowdfund were circulating on Twitter, back before that place got all musky and rancid and we had to abandon it. I wanted to contribute, but my partner and I were pretty tight on cash at the time, and then Wanderhome slipped into the background behind so many other concerns.
All these years later, a long distance friend wants to set up a game of Wanderhome, and I’m happy to finally have the opportunity to read through the PDF. I’m sure the experience would be better either way a physical copy; the artwork deserves appreciation at a larger scale. The art is sweet and bucolic, full of cottagecore animals and heartwarming touches.
The game itself seems to be pretty much vibes-based. The core mechanic seems to be “You’re a cozy little kith with your gaming friends. Talk amongst yourselves.” There are more pages about how to resolve uncomfortable feelings around the table than there are pages of game mechanics. Gaining and spending tokens is the main thing here, with tokens gained through self-care and asking hard questions. It’s truly the queer neurodivergent cottagecore daydream of the early pandemic. It makes me nostalgic for those simpler times.
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